To create the file simply create a *.txt file (right-click -> New -> Text Document, for Windows users) and then change the .txt part of the name to .mod.  Crusader Kings II stood out from earlier Paradox Interactive games in that it attracted a more widespread audience, contributing to the growth of the company.. This line tells CK2 to display England, Angleterre, England, or Inglaterra (english, french, german, and spanish respectively) whenever k_england is supposed to appear in text. Custom music (playlist) in Crusader Kings II, https://crusaderkings-two.fandom.com/wiki/Setting_up_a_mod?oldid=13097. This project is a successor of the CK2 to EU4 converter project. These files are what the game uses to determine what text to display for each language from the internal name that the game uses for the current item. User Mod Index: the CK2 User Modification Index for mods, utilities and guides.Post in it to add your new mods or updates. In this folder you must create a new folder named after your mod; for the purposes of this guide I shall call it "My Mod". This guide will help you, potential Crusader Kings II modder, to setup your mod so that it is possible to load it into the game from the CK2 launcher. The game contains numerous historical figures such as William the Conqueror, Charlemagne, Genghis Khan, Harold Godwinson, Robert Guiscard, Robert the Bruce, Harald Hardrada, El Cid, Constantine X Doukas, Harun al-Rashid, Alexios I Komnenos, Richard the Lionheart, Ivar the Boneless, Alfred the Great, Baldwin I of Jerusalem, Boleslaw the Bold and Saladin, but allows for the player to choose less significant figures such as minor dukes and counts, and creation of entirely new characters with the use of the "Ruler Designer" DLC. Starting from your "Documents" folder (or "My Documents") we must navigate to "Paradox Interactive".  IGN rated the gameplay and "lasting appeal" a 9/10. Opinion bonus characters in the society get for how much they're outranked by another member. By doing it this way one is forced to copy any needed files, thus avoiding messing up one's CK2 installation. Improves the Plague, epidemics, minor diseases, prosperity and interactions with your court. The fastest and easiest method of seeing whether Crusader Kings II is loading your mod correctly and to see if you have correctly setup your mod, is to change one of the localisation files. To do this we will be creating a new mod directory within CK2's mod folder found in the Documents folder (AKA "My Documents" in Windows XP). So if we wanted to change the name of England to, say, TESTING then all what we need to do is this: Now the Kingdom of England is the Kingdom of TESTING!  IGN summed up their review by saying "An intense learning curve, but a unique strategy experience". If all goes well, then you should be able to select the mod in the CK2 launcher. This requires balancing sometimes conflicting interests; for example, while one possible marriage might allow some desirable alliance to be formed with another ruler, it may also require marrying a spouse with some undesirable traits. Improves interaction with your vassals, gives power to the council and overhauls the education for children system. Whether the society is religion-based or not, used for opinion value, Opinion modifier applied when both characters are members, Opinion modifier from a member towards someone who is perceived to be a member but is not, Opinion modifier from a non-member toward someone who is perceived to be a member. Events belong in a .txt file inside the events directory directly below your root mod folder.Each file can hold as many events as one would like. Click Mods. For every file that you have made changes to or any files that you have added, you will need to add the path of the folder that it is in to the .mod file. Start the EU4 Launcher. Do not forget to add a reference to any added graphics in \interface.  Kotaku named the game as one of their game of the year nominees. Following the "k_england.txt" example, you will need to add the line replace_path = "history/titles" (with the quotation marks). Structure . About Crusader Kings II Wiki The first line of a .mod file defines what the name of the mod will appear to be in the launcher. Expands the map as far east as Bengal. Note that the conditions for this trigger are not shown in the UI anywhere, so you may want a global event or similar if this is something that can happen *during* a campaign. Equally, if you create a new title history file then you must continue to preserve the folder structure. This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. Anyone can contribute to the wiki. It also adds a few new casus belli and events concerning Republican politics and familial feuds. A sequel, Crusader Kings III, was released on September 1, 2020. We haven't told the game what to replace, and how do we do this? The monthly_currency_gain is a block that can take several parameters: Quests are created dynamically via scripting. Adds societies, artifacts and relics, new councilor jobs and the ability to give commands to allied armies. You Can Play it Right Now", "A Mod Of A Game Of Thrones: Crusader Kings II", "Crusader Kings 2's Game of Thrones mod update lets you feast on new scenarios", "Mod of the Week: After the End, for Crusader Kings II", "Elder Kings mod brings The Elder Scrolls to Crusader Kings 2", "Mod of the Week: Elder Kings for Crusader Kings II", "Crusader Kings 2 mod that turns world into Elder Scrolls is now easier to play", "Mod Adds The Witcher to Crusader Kings II", "Crusader Kings II: Greed Enters the Fray in The Latest Deadly Sins Comic Trailer", "Why Crusader Kings II Should Be Game Of The Year", "How Crusader Kings 2 caught Paradox by surprise", "Aiming for the 'niche' pays off for million-selling strategy game", https://en.wikipedia.org/w/index.php?title=Crusader_Kings_II&oldid=979316549, Cultural depictions of Richard I of England, Short description is different from Wikidata, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This expansion pack allows the player to play as.  According to Paradox Interactive, the game was played by an average of 12,500 players every day, with an average playtime of 99 hours per player. The sound key is defined in interface/sound.sfx, Non-interfering AI characters will not take any hostile action towards the character. You can use society icon backgrounds (society_symbol_bg_stone.dds and society_symbol_bg_wood.dds) in gfx\inventory\societies to make societies that follow the style of the vanilla societies.  GameSpot reviewer Shaun McInnis stated "Through a complex system of diplomacy and backstabbing, Crusader Kings II makes every power struggle an engrossing one" and he lauded the gameplay while noting the "lackluster tutorials". This makes it Paradox's most successful release prior to the debut of Europa Universalis IV. By adding these lines to the end of the .mod file that I mentioned earlier in the guide. Makes Hindu, Buddhist and Jain rulers playable. In this case the mod will appear as My Mod in the launcher. When the World Stopped Making Sense: developer for this CK2 dynamic & historical Migrational Era mod 476-600 (+) mod created by Enlil - 0.9.13! See Interface modding for more. The merchant republic government type, however, is playable with The Republic expansion. Make sure to click the "Apply" button to make your change. Only characters within the society will be non-interfering. This is in fact the end of all of the required lines for the mod to run correctly, of course, with just these three lines you'll just be playing vanilla CK2 under a different name. , By September 2014, Crusader Kings II had sold more than 1 million copies, with the expansion pack and DLC sales totaling over 7 million units. , "Crusader Kings 3 - Release Date, Gameplay Features, Trailer and More! Allows the player to "design" Pagan religions upon reformation, introduces new crusade mechanics and events, mechanics for coronations, sainthood and bloodlines and also includes shattered and random maps. Go ahead and add the first three lines to your .mod file. The second line tells the game where the mod is kept; here it's kept in the CK2 mod folder. FROM is the character taking the action, Localisation key to be shown under "influence", explaining what characters are non-interfering, Determine if the society is active. These include Theocracies (such as The Papacy), holy orders, mercenaries, and republics. Bonus member score based on triggers, ROOT is the member. The events directory may also have sub-folders containing their own event files, if one prefers.. Unlocks several improvements to narrative aspects of the game, custom kingdoms and empires, vice royalty and the 769 start date. When the World Stopped Making Sense: developer for this CK2 dynamic & historical Migrational Era mod 476-600 (+) mod created by Enlil - 0.9.13! Decision that ranks up a member in the society, Sound effect to play while the society is selected in the societies tab. If you cannot see the file extension .txt on your created text document then you will need to go to Folder Options and uncheck the "Hide file extensions for known file types". This page was last edited on 6 February 2019, at 13:29. Their reward has to be managed via event scripting as well, typically by rewarding the holder some more power within the society, via change_society_currency command. ROOT is the society, Used to determine whether a society is "indestructible". Emendatio Historiae Imperatoris: developer for this Imperator: Rome historical and flavour mod. If you would like to manually place characters in societies when the game starts, you can do so with the following code in the character's definition: For more information on what can be placed in the effect section to influence societies, look at \common\societies\societies.info in the base game. The third line of a .mod file is defining the folder where temporary files such as savegames and error logs can be stored. ", "Crusader Kings 2 Sword of Islam expansion announced, will let you side with Saladin", "Crusader Kings 2: Legacy of Rome expansion lets you flex your Byzantium Maximus", "Crusader Kings II DLC sacrifices history, adds Aztec invasion of Europe", "Crusader Kings II: The Republic revealed, read our exclusive Q&A", "Crusader Kings 2: The Old Gods release date and new details from Monday's livestream", "Pagan Prose: Crusader Kings II - The Old Gods", "Crusader Kings II expansion Rajas of India opens the map", "Crusader Kings 2: Charlemagne expansion out now", "Crusader Kings II: Horse Lords - A Review by James Tanaleon", "Dev diary celebrates tomorrow's release of Crusader Kings 2 The Reaper's Due expansion", "Cult hit: Crusader Kings 2's Monks & Mystics DLC is out", "Crusader Kings 2 – Jade Dragon DLC Review", "Crusader Kings 2's Holy Fury DLC release date announced", "CK2 Dev Diary #49: Mods and mod telemetry", "There is an Awesome Game of Thrones Video Game. The game ends when the player's current character dies without an heir of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in 1453 (unless the player is in “observer mode”; then, the game will continue onwards). Produced mod is compatible with the EU4 to Vic2 and Vic2 to HoI4 converters, allowing the player to play a continuous megacampaign from CK3 through HoI4.